This map is a lower resolution of the original
Another thing I would like to share is the new HUD that will be coming out in the next build. Not much has changed functionality wise but the entire UI has been given a visual upgrade. I replaced the old buttons with larger ones that show what the units and machines look like. The standard buttons have also been replaced with a much nicer button, like the attack button. I'm still working on the influence bar at the top but what has been changed is it's now displayed in the new UI system instead of through script.
I'm still currently working on the defend mode, with most of the scripts finished I just need to work on the environment. Another mode I would like to add is the free battle mode. In this level the player will be able to place down troops for both armies and simulate the battles. I've been using this level mostly for testing purposes but thought I could include it in the build for players to try as well. The level cap for this mode is whatever the user sets it as, meaning you can simulate larger scale battles if your computer can handle it.
And finally, Kingdom will feature music from Endiii. His soundcloud profile can be found here: https://soundcloud.com/aqbass98
So far there are two great tracks which will be included in the next build.
And finally, Kingdom will feature music from Endiii. His soundcloud profile can be found here: https://soundcloud.com/aqbass98
So far there are two great tracks which will be included in the next build.
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