Using the Unity engine the four of us spent countless hours making assets, programming, texturing and sound editing. I was tasked with programming and actually learned a lot of useful code practices while making the game. The final result was a high score game with random generated levels. The aim of the game was for the player to harvest the souls of dead MMO characters and send them to the game over screen, all the while avoiding the angels.
Short gif of the game in action
Here's the link to the games download if you're interested to give it a shot:
http://ludumdare.com/compo/ludum-dare-33/?action=preview&uid=56691
http://ludumdare.com/compo/ludum-dare-33/?action=preview&uid=56691
Also thanks to Mark, Luke and Max for collaborating in this jam.
Check out their blogs!
Maybe I'll compete in next years jam too.
Aww yeah! Great work man!
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