Wednesday, 29 July 2015

GameJolt Kingdom-V 0.7


The second build of Kingdom, version 0.7, is now live on GameJolt!

After a week of polishing and bug fixing Kingdom 0.7 is finally ready to be released. You can find the latest build at: http://gamejolt.com/games/kingdom/76851.


So a lot of things have been added in this release which became a little hard to keep track of. I've compiled a list of the most important changes in this update.

Major Updates
- Defend Game Mode
- Free Battle Mode
- Map Screen
- Settings
- New Hud Design
- Seige Tower Machine
- 2 New Maps
- Battle Music
- Unit Placement Music

Minor Updates
- Grass models
- rock models
- Fps Counter
- Camera movement smoother
- Wooden Planks Texture

Bug Fixes
- Improvements to A.I reducing lag
- Lowered Physics quality to increase performance
- Camera can now be controlled with mouse in windowed mode
- Balancing of units

And that pretty much covers everything. Have fun.
Hungryum Games Developer

Hungryum Games is an Australian indie video game developer based in Perth, Western Australia. Founded in 2009, Hungryum Games has been releasing a variety of online games and is currently developing for the mobile market.

Wednesday, 15 July 2015

Kingdom Progress 3


Lately I've been busy working on the next build for Kingdom and thought I would share a bit of it's progress. Most of my time has been in designing the map for Kingdom. I found this really great tutorial for creating parchment (link), which most of the design is from with a few extra details added in. The island will be split into multiple territories later in the games development but for now it's just the continent itself. I wouldn't call the map complete yet as I need to finish of the roads and adding some more environments like a lake or swamp.
  This map is a lower resolution of the original

Another thing I would like to share is the new HUD that will be coming out in the next build. Not much has changed functionality wise but the entire UI has been given a visual upgrade. I replaced the old buttons with larger ones that show what the units and machines look like. The standard buttons have also been replaced with a much nicer button, like the attack button. I'm still working on the influence bar at the top but what has been changed is it's now displayed in the new UI system instead of through script.


I'm still currently working on the defend mode, with most of the scripts finished I just need to work on the environment. Another mode I would like to add is the free battle mode. In this level the player will be able to place down troops for both armies and simulate the battles. I've been using this level mostly for testing purposes but thought I could include it in the build for players to try as well. The level cap for this mode is whatever the user sets it as, meaning you can simulate larger scale battles if your computer can handle it.

And finally, Kingdom will feature music from Endiii. His soundcloud profile can be found here: https://soundcloud.com/aqbass98
So far there are two great tracks which will be included in the next build.
Hungryum Games Developer

Hungryum Games is an Australian indie video game developer based in Perth, Western Australia. Founded in 2009, Hungryum Games has been releasing a variety of online games and is currently developing for the mobile market.

Monday, 6 July 2015

GameJolt


A few days ago I decided to upload Tron 2, a game I made in Unity4 last year, and Kingdom to GameJolt. Tron was practically complete with a few levels and Kingdom was just a demo but I  thought I would share it online. I was surprised by the amount of downloads it received after only two days, already passing some of the games I uploaded to Yoyo Games that have been available for five years now.

Link to Games:  http://gamejolt.com/profile/hungryum/426168

I'm currently working on another level for Kingdom that involves the player defending their own castle from siege towers, as well as a new unit type the spear-man.






Hungryum Games Developer

Hungryum Games is an Australian indie video game developer based in Perth, Western Australia. Founded in 2009, Hungryum Games has been releasing a variety of online games and is currently developing for the mobile market.